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extraction vs. restoration

  • cyberpunk (A Scanner Darkly model):

    • defined by high-tech, low-life
    • technology is extractive + alienating
    • weaponised by hyper-capitalist/authoritarian structures
    • ontology = zero-sum; survival requires paranoia
  • solarpunk (A Psalm for the Wild-Built model):

    • defined by high-tech, high-harmony
    • tech is decentralised, ecologically restorative, community-owned
    • system = cooperative
    • prioritises human + planetary flourishing over infinite growth

comfort of dystopia

  • extrapolating anxieties:

    • cyberpunk = relatively easy to write (simply turns up volume on existing systemic failures):
      • corporate overreach
      • environmental collapse
      • surveillance
  • built-in conflict:

    • dystopian world = plot writes itself
    • survival against oppressive system:
      • immediate stakes
      • clear villains
      • traditional hero’s-journey tension

narrative challenge of solarpunk

  • optimistic post-scarcity + cooperative worlds = mechanically harder to write
  • tension problem:
    • if world isn’t ending / government isn’t trying to kill you, where does conflict come from?
  • decentring violence:
    • solarpunk requires shifting conflict away from existential threats toward:
      • internal growth
      • philosophical inquiry
      • relational friction
      • complex, ongoing work of maintaining a healthy system
      • eg Dex’s internal crisis of purpose in A Psalm for the Wild-Built despite living in a utopia

urgency of radical imagination

  • we desperately need more solarpunk narratives
  • warnings vs. blueprints:
    • dystopias like A Scanner Darkly (PKD body of work in general) serve as warning signs of what to avoid
    • but no architectural blueprint for what to build instead
  • teleological design:
    • we can’t build a future we haven’t first imagined
    • solarpunk = target coordinate
    • writing cooperative, ecologically sound futures = necessary prerequisite for engineering them in reality
  • hopepunk as resistance: bridging defiance of hopepunk with ecological focus of solarpunk
  • post-scarcity economics in worldbuilding`
  • cybernetics and ecological feedback loops`
  • role of tech in cognitive sovereignty